UX design

Palatial

Accelerating 3D world-building and interactive 3D creative workflows 0 --> 1 as the Founding Product Designer of Palatial. Conducting user research and building optimization tools with intuitive interfaces for complex user problems.

A screenshot showing usage of Palatial's Unreal Engine plugin.

Role

Founding Product Designer

User Researcher

Duration

August 2024 - Present

Team

Lucy Yu

Tools

Figma

Overview

Simplifying 3D world-building for all

Palatial is working to accelerate 3D world-building, helping bridge the gap between simulation and reality. Through extensive user interviews and research, we identified that inhibited by a lack of technical resources, financial constraints, and and a high learning curve, one of the biggest hurdles in 3D workflows is the need for optimization.

How can we streamline the process of transforming 3D models into interactive experiences, from importing to optimization to exporting?

My full design process is under NDA, but feel free to contact me for details and check out our finished product here.

Final Product

The Palatial Plugin Suite optimizes and repairs Unreal Engine scenes and assets, enhancing performance for architectural and BIM imports, game development, simulation, virtual production, and other real-time workflows.

It's a modular, customizable framework built for to automate optimization tasks, reduce render times, and simplify asset management. Analyze your scene, apply recommended optimizations, or customize workflows to fit your needs.

Learn more about Palatial here!

A graphic showing a living room scene with object edges highlighted on a monitor, VR headset, and phone.